St Joseph's, Kangaroo Point

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St Joseph's, Kangaroo Point

from 199.00

Term 4

Learn to code with Python - Years 5-6

Duration: 8 week block

Dates: Wednesday, 11 October - Wednesday, 29 November 17

Day: Wednesdays

Time: 3.05 pm - 4.05 pm

Location: Catherine McAuley Library

School computers will be used for the workshop. Limited places available.


At St Joseph's, Kangaroo Point we rotate the program throughout the year and for the remainder of 2017 will be offering the below programs:

Term 3 - Learn to Code with Scratch - Years 3-4

Term 4 - Learn to Code with Python - Years 5-6



Super Early Bird closes: 5.00 pm - Friday, 15th September 2017 - $199.00

Early Bird closes: 5.00 pm - Wednesday, 27th September 2017 - $219.00

Standard closes: 5.00 pm - Wednesday, 4th October 2017 - $239.00


What do children need to bring?


Contact or Emily on 0449 162 677 for more details.

Add To Cart

Want to build your first computer game? Have fun creating and exploring digital technology, create digital art and make an animation movie. Computer programming is a creative and productive hobby. Learn about computational thinking, design thinking, graphic design, innovation, logic, maths and creativity. 


Python is a general-purpose computer programming language useful for any beginner project. Move on from block coding to text-based coding with fun, creative projects. Write scripts to program Turtle to create colourful patterns using spirography. Explore geometry, patterns and learn your first text-based programming language.

We will create our own adventure game with Python. Imagine a world and build an adventure. Are you an explorer searching for exotic flowers in the jungle? Are you a hunter searching for gems in the woods? Exercise your imagination and build your own text adventure game.

  1. Python Level 1
  2. Python Level 2
  3. Python Level 3

Web development

Build your own website from scratch. Learn to use HTML, CSS, JavaScript. 

  1. Web Dev Level 1
  2. Web Dev Level 2


Learn about our Scratch course levels and competencies learned at each level. We developed a learning progression for programming with Scratch. Our Scratch courses are built on five course levels:

  1. Introductory Level 
  2. Junior Coder Level 1 
  3. Junior Coder Level 2 
  4. Intermediate Coder Level 1
  5. Intermediate Coder Level 2
  6. Advanced Coder Level 1
  7. Advanced Coder Level 2

Each course level focuses on achieving a set of competencies. Students discover the new competencies. They may take 1 or 2 terms to explore their new skills in various contexts and consolidate them in that course level. Afterwards they are able to proceed to the next level to discover, explore and consolidate new competencies. 

Find out more here.

Auslan / Signed English Coding Mentor available upon request.